Dev Status Update
Just a quick note to let you know that this patch is coming along as planned. It’s mostly tweaks and minor bug fixes, and not a major update like the upcoming player controlled vehicles update which is being done in parallel.
With the tweaks to handling and flight dynamics for fps controls, wingsuit/chute, HAIS etc, a lot of those are more fluid (than clunky). I opted for these to be done now, in tandem with the player controlled vehicles, so that we could get them out of the way at the same time.
We’ve also made some welcome revisions to weapon ADS, and other similar tweaks.
See the changelog for more.
The revision date of the changelog and known issues is now at the top of those pages, to give an idea of what is new, without me having to create these announcements. So do check those pages, and the roadmap regularly, as they are updated frequently.