Smartie has the answers: Derek Smart on Line of Defense

Smartie has the answers: Derek Smart on Line of Defense

Derek Smart is either famous or infamous, depending on who edited Wikipedia last. He’s either been making games for twenty years or making the same game for twenty years, and he’s either a maverick indie genius or mad fool, depending on who you ask. But he has never stopped making games. We caught up with him to talk about his new game, Line of Defense, a remarkably ambitious MMOFPS. It was pitched to us as a challenger to Planetside 2, and we asked him more about that.

RPS: For our readers who haven’t time to read your FAQ, what’s the deal with Line of Defense? I understand it’s a bit like Planetside.

Smart: Yes, but the only reason people are comparing it to Planetside is that it’s one of two games like Planetside that are high end and tailored to a more niche FPS market. Outside of Planetside, there haven’t been any games in the MMO space that do that. Line of Defense is being compared to Planetside simply because it’s an MMO, but anyone who’s played my previous games, particularly my 2009 All-Aspect Warfare will recognise that it takes some elements of that game and all we’ve done really is started from scratch and built a new game, sort of targeted it towards the MMO market and because Planetside is already there, we’re getting these comparisons.

Read more at: http://www.rockpapershotgun.com/2012/03/02/smartie-has-the-answers-derek-smart-on-line-of-defense/